Chris Pickens

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Few heroines have come as far as Runin Fang. She's literally crossed the entire continent of Nikan, destroyed an island, channeled the divine power of the Phoenix, killed the enemy in nearly every way imaginable, been betrayed by someone she loves, gone into hiding and come back out again. It's been a wild ride full of anger, triumph, humor and sheer willpower. In The Burning God, the third and final entry in the Poppy War trilogy, R.F. Kuang finds new ways to bring life, horror and excitement to this saga about a nation torn apart by war.

Left to die by the Dragon Warlord, Rin and Kitay find themselves back in the South, at the head of the Southern Coalition. This liberation force, created to rid the territory of Mugenese soldiers and to challenge the Dragon Republic, is poised to take back Rin's homeland. But with their Hesperian allies at their backs, the Dragon Warlord and his son Nezha are nearly unassailable. When an old enemy is revealed and a path to victory becomes clear, Rin must decide whether to trust her allies and unite behind a common foe or do the unthinkable: Build an army of shamans and take back the continent.

Though The Burning God treads new ground in many ways, Kuang constantly references people, places and things from the previous books. Of course, this is really helpful for readers who haven't been back to Nikan in some time, but it also creates a sense of history. All of the things Rin has done and all the people who have built her feel ever-present in her mind as she makes decisions both small and large. It also feels nostalgic, wistful even. You can tell that Kuang is deeply in love with her story, and it shows: The Burning God is the best-written book of the trilogy.

It's also the most thrilling, both because the twists, the turns, the intrigue and the magic are dialed up to 11 and because of Kuang's masterful sense of momentum. We've been waiting for Rin to lead troops in battle and conquer her many enemies, and Kuang's narrative delivers. I've heard it said that writers should write about what they enjoy. It's clear that Kuang delights in political and military strategy, in moving and cataloguing the many players on the board. As in the previous two entries in the trilogy, these passages have a sharpness that few other books can match.

Then there's Rin herself. Those of us who have read every book in the trilogy will reflect on the bloodshed and the carnage that leads Rin to this point. There's a moment where she wakes up after having slept well for the first time in a long time and looks in the mirror, contemplating who she is and who she wants to be. It's a poignant and strangely peaceful moment for a person whose story has been defined by war. It's also touching and sad when paired with an ending that will leave you dazed.

This place and this protagonist are singular in fantasy literature, and I hope we'll get to return to Nikan someday. Better yet, I hope we get to return to the future Nikan that this book promises. I'm sure the Phoenix will be waiting, ready to set the world on fire.

Few heroines have come as far as Runin Fang. She's literally crossed the entire continent of Nikan, destroyed an island, channeled the divine power of the Phoenix, killed the enemy in nearly every way imaginable, been betrayed by someone she loves, gone into hiding and come back out again. It's been a wild ride full […]
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Being in a relationship is tough, even without the intrusion of powerful magics and summoned demons. Giving all that you have for another person, even one hellbent on magical experimentation, takes a lot of effort. And when it's over, you just hope you can keep going despite the scars. In the magical alternate universe of Alexander Dan Vilhjálmsson's Shadows of the Short Days, it's the scars of the past that matter most.

In Hrimland, the wild energies of the beyond are closer to the surface than other places. Here, sorcery is commonplace, demons can be brought forth through incantations and all manner of magical creatures interact with humans. Garún and Sæmundur, a woman and man attuned to this magical energy who are former lovers, try to find their way in Dan Vilhjálmsson's alternate vision of Reykjavík. When Garún finds herself in the center of a revolution to make Hrimland independent, she commits to fighting for freedom. But Sæmundur, consumed by a desire to delve more deeply into demonic conjuring than anyone ever has, may be too far down a path to darkness to be saved.

Balance is the heartbeat of this story. The yin and yang-esque relationship between two magical elements, seidur and galdur, plays a central role in the magic system, but it also serves as the backdrop for a plethora of counteracting forces. The Crown and the rebels, the modern and the ancient, human and nonhuman, and Garún and Sæmundur themselves add to a thematically contiguous world. As a result, Short Days feels orderly and orchestrated from the get-go.

The tone of each of the two narrative voices also exhibits this balance. Garún and Sæmundur read very differently in the close-third perspective Dan Vilhjálmsson employs for both characters. Where Garún frequently lets her righteous anger steer both her voice and her actions, Sæmundur's brooding obsession is the polar opposite. His meddling with sometimes horrific magic feels feverish and reckless, which is perfect because we know Garún feels exactly that way about him much of the time.

This sense of symmetry is balanced by how otherwise layered and lived-in this world feels. One of my favorite parts of sci-fi cinema is seeing the grunge of a cantina or the dirty streets of a futuristic town. Every corner of this vision of Reykjavik has a different magical creature, a different alchemical concoction, a new piece of lore to be uncovered. Hrimlandic, which reads like a combination of Old Norse and Gaelic, fills nearly every page of the book, adding to the sense of abundant discovery. Dan Vilhjálmsson includes a rich glossary filled with Hrimlandic terminology, as well as a compendium of magical creatures and a "Citizen's Primer" full of advice for pronouncing some of the wonderfully complicated words throughout.

Dan Vilhjálmsson had me considering a concept I had not anticipated before starting this book: the personal price of revolution. The pain inflicted on those seeking change and the pain simply incurred by the effort of protest and agitation are central components of Garún and Sæmundur's experience. It seems a fitting meditation for today's world, when the seeking of change is both desperate and, yes, painful. If Shadows of the Short Days is any guide, it's the pain that makes the struggle worth fighting for.

Being in a relationship is tough, even without the intrusion of powerful magics and summoned demons. Giving all that you have for another person, even one hellbent on magical experimentation, takes a lot of effort. And when it's over, you just hope you can keep going despite the scars. In the magical alternate universe of […]
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A ship’s crew is like a family. They fight together, succeed together, love together and, if things go wrong, die together. As with previous installments of Alex White’s Salvagers trilogy, the crew of the starship Capricious does a little bit of all of these. The stakes have never been higher than in this last entry, The Worst of All Possible Worlds. But one of the best parts about reading books in a series is that by the end, you feel like part of the family, too.

Having just delivered one of the galaxy’s worst war criminals to an execution chamber, Nilah, Boots and the rest of the crew should be feeling like they’re on cloud nine. But the threat of Henrick Witts and his impossibly powerful space station hangs heavily over all sectors of space. After witnessing Witt’s destructive power firsthand, they find themselves in a race against time: uncover the mysteries of a long-lost colony ship and an ancient form of magic that might be the only hope to save everyone and everything.

With all of the space battles, massive creatures, AI-controlled mech suits and military techno-jargon, it’s a wonder there’s even time for White’s characters to breathe. But Worlds is a high-water mark for emotional precision in the space opera subgenre. White injects so much heart into their characters, and the toll the mission takes on them feels immediate and challenging. We’re far beyond the getting-to-know-you phase, and White takes full advantage.

That said, this book contains a flood of incredible moments. It’s hard to go 20 pages without finding a brilliant action set piece, and the driving pace is such that you never have a chance to guess what’s going to happen next. This gleeful intensity was a hallmark of the previous books, and it’s certainly alive and well in the finale. Balancing the action is White’s ever-present humor. A particular highlight is an AI hilariously named “The Devil” that drives a newly acquired war machine—just another tool in the arsenal for a crew that needs all the help it can get.

The crew’s goal—to find out more about Origin, the original human home world and the source of all magic in the galaxy—feels perfectly suited for the conclusion of the series. There’s poetic strength in finding where things began in order to get to the end, and it feels like the only treasure worthy of our treasure-hungry crew. As in the other books, there are nods to classic sci-fi and adventure, from James VanderMeer’s Annihilation to Isaac Asimov’s work to Indiana Jones. But it never feels like fan service. White’s creation is fully their own.

To really get the full experience, I recommend starting with the first book in the series, A Big Ship at the Edge of the Universe. You’ll more fully appreciate the journey that these miscreants took to get here. But consider yourself lucky if you do have to start from page one; you’ll be on your way to experiencing one of the best sci-fi trilogies released in the last several years.

A ship’s crew is like a family. They fight together, succeed together, love together and, if things go wrong, die together. As with previous installments of Alex White’s Salvagers trilogy, the crew of the starship Capricious does a little bit of all of these.
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Stop me if you’ve heard this one before. An ex-Mafia bruiser-turned-private-detective is hired by a senator’s bodyguard to investigate the apparent suicide of his nephew. Along the way, the PI encounters a backwater town full of hillbillies, a blood-worshiping cult and a particle collider housed deep underground in a mysterious research facility. Not ringing any bells? Good! Then all of the twists and turns in Laird Barron’s intricate and deftly written Worse Angels will be as surprising to you as they were to me.

Isaiah Coleridge has taken his licks over the years. A former member of the mob known more for hurting people than helping them, Coleridge is haunted both mentally and physically by his violent past. Now he’s a private detective, working to build a more normal life for his family. But that old saying, “Just when I thought I was out . . . ” always seems to come true for Mafia types. True to form, Coleridge’s reputation for his brains as well as his brawn lead him to take on a cold case investigation. The client: Badja Adeyemi, ex-major-domo to a powerful US senator. The job: Find out if the suicide of Sean Pruitt, Adeyemi’s nephew, was in fact a murder. When Isaiah discovers that something more wicked might be happening in the town of Horseheads in upstate New York, a twisty and exciting mystery unfolds.

For all the originality of the detail, the broad strokes might come across as familiar: A brilliant tough-guy with a checkered past investigates a death in a dreary town and starts to uncover some signs that suggest something way out of the norm. But Barron’s deft handling of mood and tension makes this feel fresh too. He takes us into and out of the action with an almost cinematic precision, giving us just enough to understand the stakes, while leaving enough mystery to keep us guessing. It should also be said that Barron’s command of language is stunning. Dialogue rattles off lightning-quick and the banter between Coleridge and his team is often hilarious. When we find ourselves inside of Coleridge’s mind, the tone shifts beautifully to reflect the psychedelic canvas of inner thought.

There’s impressive world building here as well. The details that Barron chooses to populate the story with at first feel disparate and random, but his vivid choices turn out to pay dividends as the story goes on. For example, Coleridge’s knowledge of ancient mythology bleeds over into the narrative and even starts to influence the reader’s perspective on the plot. Though certain details simply created clutter, overall the risks Barron took in the name of atmosphere and payoff feel worthwhile.

I’m most frequently conscripted to review the sci-fi and fantasy genres, where entire universes are invented on the page, and there’s something about Worse Angels that feels similar to my usual gig. Feeling like a character is strong enough to guide you through the unknown is as relevant here as it is in more fantastic settings. The great thing is that this is, in fact, Coleridge’s third outing, with more to come. I may have to take a detour from whatever book I’m reading when his next caper hits the shelves.

Stop me if you’ve heard this one before. An ex-Mafia bruiser-turned-private-detective is hired by a senator’s bodyguard to investigate the apparent suicide of his nephew. Along the way, the PI encounters a backwater town full of hillbillies, a blood-worshiping cult and a particle collider housed deep underground in a mysterious research facility. Not ringing any […]
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Imagine this: You’re born into a powerful magical family, part of a storied lineage of mage-rulers. Everyone around you can control life itself. Giant trees grow when they are told to grow, animals rise to defend you and every living thing in your realm is connected, sensed innately no matter where they are. Then imagine that a childhood illness leaves you different, unable to control this life magic. In fact, it leaves you with something worse: a magic that, when you touch something alive, kills it. What kind of person could overcome such loneliness? A new heroine named Ryxander, who stands at the center of Melissa Caruso’s mysterious and wonderful The Obsidian Tower.

In the kingdom of Morgrain, there is a castle. In that castle is a great black tower. And inside the tower, behind innumerable and impenetrable enchantments is a door that should never be opened. As children, the mages of Morgrain recite a poem thousands of years old, a warning that ends with the line “Nothing must unseal the door.” No one knows what is contained in the tower, and Ryxander is the Warden charged with keeping it safe. When a visiting mage ventures too close to the magic of the tower, Ryx finds herself at the center of an international crisis and the only one who knows what’s beyond the door. To avert disaster, she must use all of her wits and talent to keep Morgrain, and the world, safe from unspeakable ruin.

Even from the very first page, I was hooked for one reason: the initial premise here is simple, full of tension and immediately engaging. Even as the central goal of not opening the door plays out, Caruso builds a vivid universe around it, filling the pages with personality and depth. Like a good mystery, Tower slowly feeds the reader with more and more clues, never fully revealing everything at once. Caruso builds and releases tension deftly on both large and small scales. Even short conversations Ryx has with scheming foreign nobles expand and contract as political and personal issues are explored.

Ryx, of course, serves as the host for these explorations. This book has moments of real pain and longing that have nothing to do with magic or towers. Not being able to have physical contact with anyone has changed her, and the choices she has to make to subvert or embrace this fact are beautiful and terrible. It is, therefore, instantly believable that she is made of stronger stuff, making her eventual confrontations with some very nasty magic all the more satisfying.

At the time of this writing, I’m restricted to my house as a global sickness isolates nearly everyone from each other. I can’t help but think that, on a smaller scale, Ryx’s isolation is something many readers can imagine first hand.

Imagine this: You’re born into a powerful magical family, part of a storied lineage of mage-rulers. Everyone around you can control life itself. Giant trees grow when they are told to grow, animals rise to defend you and every living thing in your realm is connected, sensed innately no matter where they are. Then imagine […]
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What makes a city feel the way it does? Is it the art and the music? The people and how they view themselves? What about the infinite, minuscule details of the place, whether they are recognized or ignored completely? Three-time Hugo Award winner N.K. Jemisin shows us her version of the answers, and they add up to something bigger than the sum of its parts. In The City We Became, a magical novel of breadth and precision, Jemisin builds a version of New York City that is more than the borders of its boroughs. This New York is alive

Cities, we learn, are like any other living organism. They are born, they develop, they get sick, they can die. Like a hive communicating through a shared consciousness, a city is sustained by everyone and everything in it. At a certain stage of life, cities awaken avatars, people who are attuned to this consciousness, able to understand it and, from time to time, channel its power. 

Cities also have enemies. When a primordial evil arrives through space and time, hellbent on corrupting and destroying New York, the avatars of all five boroughs awaken to do battle—and fight off what could be the death of the city.

I’ve not read another book like this in years. Jemisin takes a concept that can be abstracted to the simplest of questions (What if cities were alive?) and wraps an adventure around it. That adventure takes center stage in the many scenes that read more like a superhero movie than a fantasy novel, such as when a towering Lovecraftian tentacle bursts from the river to destroy the Williamsburg Bridge. However, Jemisin’s most beautiful passages deliver attentive descriptions of New York’s melting pot of people. Her characters’ life experiences—racial, sexual, financial—bring perspectives that are deeply important to and often missing from contemporary literature, particularly in the fantasy genre. 

Jemisin lives in Brooklyn, and it’s clear that New York has impacted her life in innumerable ways. I confess, I don’t know New York well myself, but reading this book left me thinking about my own city, how I’m connected to it and how far I would go to save it. To what parts of the whole have I contributed? If it were alive, what would it say? 

What makes a city feel the way it does? Is it the art and the music? The people and how they view themselves? What about the infinite, minuscule details of the place, whether they are recognized or ignored completely? Three-time Hugo Award winner N.K. Jemisin shows us her version of the answers, and they add up to something bigger than the sum of its parts. In The City We Became, a magical novel of breadth and precision, Jemisin builds a version of New York City that is more than the borders of its boroughs. This New York is alive

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It seems every new generation gets to witness at least one incredible technological advancement. Something as transformative as the internet or as wondrous as the telephone often redefines life as we know it forever. In Anyone, comics writer-turned-sci-fi scribe Charles Soule builds a world around a similarly staggering invention, but it’s his interest in the people who create it, use it and profit from it that captivates the reader. If you could transfer consciousness to another body, would you be ready for the consequences?

Gabrielle White, a brilliant and determined researcher, is at the end of her rope. Out of funding and losing confidence, she has one last chance to prove that her work to cure Alzheimer’s disease hasn’t gone to waste. When she flips the switch on the laser array in her backyard laboratory, something miraculous happens. For an hour or so, she transfers her consciousness into her husband Paul’s body and back again. Knowing that her financial backers would kill for this technology, Gabby must find a way to keep it a secret while she figures out how to reveal it to the world and ensure that it’s hers.

Twenty-five years later, the introduction of “flashing” has changed the course of world history. Annami is a secretive loner with a chip on her shoulder. By day, she’s a brilliant engineer at Anyone, the company that oversees consciousness transfer worldwide. By night, she moonlights as a dark share, lending her body as a vessel for criminals to take over for a fee. When a dark share deal goes bad and she loses everything, she takes matters into her own hands to fight the evil that flashing has brought to the world.

It is impossible to write about Anyone without first acknowledging the depth of thought and structure Soule has put into flash technology and its potential impact on the world. In chapters written from Annami’s point of view, small details reveal how consciousness transfer affects international relations, sex workers, criminal operations, military aid and more. However, flashing takes a personal toll on everyone in the story. Annami and the characters she interacts with are all direct victims of Gabby’s invention, and Soule’s Blade Runner-inspired cityscape is full of fascinating, often broken people searching for answers.

This gritty future is especially interesting when compared to Gabby’s chapters, which juxtapose perfectly against Annami’s. While Gabby by no means has an easy time of it (some of the troubles she runs into during flash technology’s infancy are gut-wrenching), the promise of a new future that will be better for millions contrasts beautifully with the actual future, where we see that even the purest intentions can be warped into pain and suffering.

In today’s world, we are given glimpses of possible futures impacted by vast technological advancements. But we don’t often consider the costs that might come with those futures. If we really could be anyone, would we want to?

In Anyone, comic writer-turned-sci-fi scribe Charles Soule builds a world around a staggering invention. But it’s his interest in the people who create it, use it and profit from it that captivates the reader.

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Family life can be tough. Sibling rivalries, parental scrutiny and personal boundaries can sometimes make it hard to remember that you love one another. It’s even more difficult when your mother is an intergalactic smuggler with a frigid demeanor, your brother is enlisted in a far-away war, your younger siblings love nothing more than a good gunfight, and you’re an alcoholic. Yep, Kristyn Merbeth puts a lot of pressure on Scorpia Kaiser and her family. But with a few huge risks, some real bravery and quite a bit of cursing, things might turn out okay for the crew of the Fortuna.

Long after humans left Earth, they settled across a small group of hospitable planets in a far-off sector of space. Each one of these planets developed differently and, despite an alliance, isolated themselves from one another. The only way to gain access to each planet is to be born there. Momma Kaiser, an enterprising individual, adopted a child from each planet so that she could smuggle freely across the galaxy. It’s about as rag-tag a group as you can imagine, but they work together to make a life running contraband. When the family finds itself in the middle of an intergalactic massacre because of cargo they delivered, the two eldest Kaisers, Scorpia and Corvus, must put aside years of differences to figure out how to keep the family safe from a universe certain to track them down.

Fortuna spends time in the separate POVs of Scorpia and Corvus, a storytelling choice that superbly elevates the narrative. Brother and sister have completely different voices, so it’s easy to appreciate how different they are. Scorpia’s casual, devil-may-care style contrasts beautifully with Corvus’ rigidity, economy and self-loathing. The reader finds real sympathy for each of them, which blurs the line between who is right and who is wrong. Merbeth shows herself to be adept with dialogue and character building with all of the Kaisers, and some of the funniest and most powerful moments happen when the family is trading jabs or bickering. It gives the whole story a warm, lived-in feeling. But this book is also full of action, and the pace shifts very naturally between intimate conversations and breakneck space adventure.

Though I found myself loving the different origin accounts of Scorpia and Corvus, I wanted them to collide sooner in the narrative. When their paths do converge, the main conflict really starts cranking. Perhaps that’s the best compliment that could be paid here: No matter what’s happening outside the hull of Fortuna, family is always strongest when everyone is together.

Family life can be tough. It’s even more difficult when your mother is an intergalactic smuggler with a frigid demeanor.

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I’ll admit it—sometimes I can’t keep up with science fiction novels I read. It’s not for lack of trying; I’ll keep doggedly reading even if the complexities of the plot confuse me or the science has gotten too “science-y” or the concepts are so philosophical I feel like I’m back in lectures just trying to maintain a C for the course. It can be downright exhausting. Thank goodness that, despite being a wild ride across the galaxy, Max Gladstone’s Empress of Forever has the perfect amount of self-awareness and heart to maintain its wilder moments.

Vivian Liao is tired of being herself. A Steve Jobs-esque super CEO in Earth’s near future, she controls a vast technological empire, but increasingly suspects that her enemies are closing in on her success. In a last-ditch effort to take control of her life (and the world), Viv fakes her own death and breaks into a server room where, with a few quick keystrokes, she’d be able to take over all data on earth. Just as the last loading bar creeps toward 100 percent, a woman bathed in light grabs Viv and, somehow, rips her out of her existence and into a far future galaxy full of robots where she is the only human. With nothing but questions and a few fantastic companions by her side, Viv must scour the galaxy for an answer to a simple question: “How the heck do I get home?”

The answer involves a kaleidoscopic journey through space on a ship called, of course, the Question. And the journey wouldn’t be half as fun without the ensemble cast Gladstone builds around Viv the moment she arrives in the post-human future. There’s a forest-dwelling Viking princess-pilot, a robed monk who treats Viv like a miracle, a creature called Gray who steals dreams and Zanj, a wrathful demigod hell bent on the same thing as Viv—finding the Empress and exacting revenge. Each core member of the team is given plenty of page time, and in its best moments, Empress feels like Guardians of the Galaxy mixed with a healthy, swashbuckling dose of Pirates of the Caribbean.

With Empress, Gladstone stands confidently on the shoulders of his Craft Sequence to create a confident, poignant, expansive world. Though he never holds back in the imagination department, it’s the smaller interactions between characters that forms the foundation. It might be hard to build a new universe, but it is even harder to fill it with people that readers instinctively know both belong and deserve to be there.

So I need not have worried that Gladstone would leave me behind. Though the Question finds itself hurtling through a dizzying, incredible universe, Viv and her friends were right there to keep me company.

 

ALSO IN BOOKPAGE: Go Behind the Book with Max Gladstone.

I’ll admit it—sometimes I can’t keep up with science fiction novels I read. It’s not for lack of trying; I’ll keep doggedly reading even if the complexities of the plot confuse me or the science has gotten too “science-y” or the concepts are so philosophical I feel like I’m back in lectures just trying to maintain a C for the course. It can be downright exhausting. Thank goodness that, despite being a wild ride across the galaxy, Max Gladstone’s Empress of Forever has the perfect amount of self-awareness and heart to maintain its wilder moments.

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When I was a kid, my father would read to me to help me fall asleep. Most of the books he read to me were books he had inherited or owned when he was young. As luck would have it, almost all of these were sea-faring adventures like 20,000 Leagues Under The Sea, Dead Man’s Chest and Treasure Island. I recalled those moments with quite a bit of nostalgia while finishing Winds of Marque, which consistently evokes the danger, the promise and the daring of life on the open ocean. However, one detail in this new novel by Bennett R. Coles would have blown my 9-year-old brain: It’s in space?!

Commissioned to capture enemy vessels, the spaceship HMS Daring sets sail under a false flag to pursue and engage pirate ships. Liam Blackwood, the ship’s second-in-command, leads a crew of “sailors” in undercover missions meant to locate the pirates. When a series of dangerous moves from his new captain threaten the safety and morale of the crew, he must uncover the truth about his captain and keep the mission on course before pirates strike out from a hidden base.

Coles cleverly preserves many of the naval traditions that have become synonymous with historical seafaring adventure stories. The leadership structure aboard Daring, the divisions between the sailors and the officers, and even the commands shouted out in the middle of battle feel ripped from the pages of a Patrick O’Brien novel. In fact, the environment of the ship is perhaps Coles’ greatest achievement in Winds of Marque. A former officer in the Royal Canadian Navy himself, it’s no surprise that Coles bring that knowledge into this fictional world.

Winds of Marque maintains a brisk pace from the get-go. Action scenes are crisp and tense, with special attention paid to the visceral feeling of hand-to-hand combat and firing cannon batteries. Because of Daring’s secret mission, the stakes are high at every encounter and as the adventure becomes more and more desperate, each skirmish reinforces what failure means for everyone. Adding to this tension is the interplay between a set of colorful characters, particularly the officers. I loved the tenacious Chief Sky, leader of the boarding party, and Virtue, the talented new quartermaster. Coles achieves a real sense of camaraderie amongst his characters and I found myself wanting to see more banter even before the book was over.

I might not have had my dad drowsily reading Winds of Marque to me, but I did feel that same sense of adventure I felt as a kid. And though it isn’t set in the chilly waters of the northern Atlantic, Winds of Marque takes you to a place just as full of danger and intrigue.

When I was a kid, my father would read to me to help me fall asleep. Most of the books he read to me were books he had inherited or owned when he was young. As luck would have it, almost all of these were sea-faring adventures like 20,000 Leagues Under The Sea, Dead Man’s Chest and Treasure Island. I recalled those moments with quite a bit of nostalgia while finishing Winds of Marque, which consistently evokes the danger, the promise and the daring of life on the open ocean. However, one detail in this new novel by Bennett R. Coles would have blown my 9-year-old brain: It’s in space?!

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In Elizabeth Bear’s richly textured Ancestral Night there’s a hole in space-time, and the good ship Singer is going to see what’s on the other side. A sentient ship capable of complex thought, Singer is helmed by Haimey and her shipmate Connla. When Haimey boards a derelict ship the crew hopes to salvage and inadvertently discovers a heinous crime, the team realizes they’re in way over their heads. Bear gives her characters the space to develop on their own terms, never missing a chance to world build in the interim. It’s often by the slimmest of margins that our heroes avoid disaster, and only a thin layer of metal separates the “slowbrains” (read: things that breath air, according to Singer) from the vastness of space. But the profound connection between man and machine at its heart will keep readers turning the pages.

In Elizabeth Bear’s richly textured Ancestral Night there’s a hole in space-time, and the good ship Singer is going to see what’s on the other side.

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Sci-fi heavyweight Ann Leckie pens a unique fantasy debut in The Raven Tower. The ruler of Vastai is bound to the Raven, a god who watches over the city. If the god dies, so does the ruler. Mawat, the heir to the throne, returns to Vastai to find his uncle sitting in his father’s seat. Eolo, Mawat’s attendant, captures the attention of another god, who needs a physical vessel to carry out his will. What is uncovered is a lifetime of conspiracy and agendas that threaten the lives of everyone in the kingdom. In a characteristically ambitious move by Leckie, first- and second-person perspectives alternate, mixing palace intrigue with the new god’s mythical backstory. Eolo’s sections are narrated by this god, who may or may not be reliable, lending the entire tale a voyeuristic, ephemeral quality. Leckie’s confidence pays off here, establishing her unique perspective in an entirely new genre.

Sci-fi heavyweight Ann Leckie pens a unique fantasy debut in The Raven Tower.

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Do you ever find yourself wondering what the next blockbuster epic fantasy series will be? Howard Andrew Jones’ For the Killing of Kings might be it. When Elenai’s mentor is murdered after discovering that a legendary sword hanging on display is a fake, she has no choice but to flee the city of Darassus with the help of Kyrkenall, a reckless warrior who knew the sword’s owner. While wandering the wilds and struggling to keep ahead of a vengeful conspiracy that traces all the way back to the queen, Elenai and Kyrkenall must unravel the mystery of the sword in order to clear their name and bring justice to the dead. This is a traditional epic fantasy with all the stops pulled out—an interesting magic system, squabbling warrior factions—but its vivid, varied characters set it apart. And Jones puts additional weight into the history just prior to the story’s setting, adding mystery and depth to this perfect introduction to a new fantasy universe.

When Elenai’s mentor is murdered after discovering that a legendary sword hanging on display is a fake, she has no choice but to flee the city of Darassus with the help of Kyrkenall, a reckless warrior who knew the sword’s owner.

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