M.J. Kuhn’s fantasy heist caper Among Thieves introduces readers to the world of Thamorr. Its five kingdoms have lived in harmony for years, all thanks to the subjugation of Adepts, magic users forced to live in slavery due to their superhuman abilities.
Kuhn efficiently introduces several memorable and distinct characters: Ryia, a deadly mercenary known as the Butcher of Carrowwick; Nash, a smuggler for the notorious crime boss Callum Clem; Tristan, a swindler paying off his never-ending debt; Ivan, a master of disguise; and Evelyn, the disgraced former captain of the king’s guard. Through various circumstances, secrets and plots, they’re thrown together in order to steal a mystical artifact from the most powerful man in Thamorr. The heist that ensues veers quickly off course, but the makeshift crew is determined to see it through to the end, each for varying reasons.
Though Kuhn employs a large cast, she effortlessly maintains each character’s clear-cut perspective and continues to balance their motivations and backstories with grace. Ryia in particular is a thunderbolt of a protagonist, brimming with intrigue as flashes of her cruel upbringing come to light.
Kuhn builds out her world with a deft hand, never falling into info-dump territory but remaining detailed enough that Thamorr feels tangible and lived-in. Among Thieves’ central heist mechanism is energizing, too, and rarely lets the novel’s stakes fall even an inch. Kuhn’s writing shows immense promise, often offering gems such as, “If Callum Clem was a change in key, the Butcher of Carrowwick was a dissonant chord” and, “He read like an old poem; everything could be expected to have three meanings or none at all.” The novel’s ending ties up plotlines while hinting at the possibility for more stories in the same universe, which plenty of readers will be clamoring for after finishing this fabulous debut.